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C++ Memory Leaks

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There are memory leaks in the Chilkat C++ libs!

Actually, NO. This source code example discusses the issue.

#define _CRTDBG_MAP_ALLOC
#include "stdafx.h"
#include <stdio.h>
#include <crtdbg.h>
#include "C:/ck2000/components/ChilkatLib/Package/include/CkSettings.h"
#include "C:/ck2000/components/ChilkatLib/Package/include/CkXml.h"


void TestLoadXml(void)
    {
    CkXml xml;
    xml.LoadXmlFile("crisp.xml");
    xml.SaveXml("out.xml");
    }

// Many C++ developers incorrectly think there are memory leaks
// in the Chilkat C++ libraries.  This is not the case.  
// For performance reasons Chilkat C++ classes *may* utilize internal
// structures in memory that are built/initialized once and re-used
// during subsequent method calls.  Calling CkSettings::cleanupMemory
// deallocates these structures.  However, once cleanupMemory is called,
// no other Chilkat methods can be called, including object destructors.
// The cleanupMemory method is provided for those programmers that wish
// to check for memory leaks.  
int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    TestLoadXml();

    // Only necessary if checking for memory leaks.
    // Only call just before exiting the program.

    // In this example you will notice that if cleanupMemory
    // is commented out, it will appear as if there are memory leaks.
    // If you call cleanupMemory, you will see that there are no leaks.
    // In fact, if you write a "for" loop an call TestLoadXml 100,000 times,
    // you will see that memory usage does not steadily increase.  This is 
    // because the internal structures that may be created are created once
    // and re-used.
    CkSettings::cleanupMemory();

    _CrtDumpMemoryLeaks();

    return 0;
}