Global C# WinRT Reference Documentation

Global

Provides a means for updating global settings that affect all types of Chilkat objects across all instances.

Object Creation

Chilkat.Global obj = new Chilkat.Global();

Properties

public int AnsiCodePage {get; set; }

Introduced in version 9.5.0.49

The default ANSI code page is determined at runtime based on the computer where the application happens to be running. For example, the ANSI code page for an application running on a Japanese computer is likely to be Shift_JIS (code page 932), whereas on a US-English computer it would be iso-8859-1 (or Windows-1252 which is essentially a superset of iso-8859-1).

If there is a desire for the Chilkat library to use a specific ANSI code page regardless of locale, then this property should be set to the desired code page. The default value of this property is the ANSI code page of the local computer.

public string DebugLogFilePath {get; set; }

If set to a file path, causes each Chilkat method or property call to automatically append it's LastErrorText to the specified log file. The information is appended such that if a hang or crash occurs, it is possible to see the context in which the problem occurred, as well as a history of all Chilkat calls up to the point of the problem. The VerboseLogging property can be set to provide more detailed information.

This property is typically used for debugging the rare cases where a Chilkat method call hangs or generates an exception that halts program execution (i.e. crashes). A hang or crash should generally never happen. The typical causes of a hang are:

  1. a timeout related property was set to 0 to explicitly indicate that an infinite timeout is desired,
  2. the hang is actually a hang within an event callback (i.e. it is a hang within the application code), or
  3. there is an internal problem (bug) in the Chilkat code that causes the hang.

public int DefaultNtlmVersion {get; set; }

Introduced in version 9.5.0.52

Selects the default NTLM protocol version to use for NTLM authentication for HTTP, POP3, IMAP, SMTP, and HTTP proxies. The default value is 2. This property may optionally be set to 1.

Set Default NTLM Protocol Version (v1 or v2)

public int DnsTimeToLive {get; set; }

Introduced in version 9.5.0.49

If DNS caching is enabled, this is the time-to-live (in seconds) for a cached DNS lookup. A DNS lookup result older than this expiration time is discarded, and causes a new DNS lookup to occur. A value of 0 indicates an infinite time-to-live. The default value of this property is 0.

public bool EnableDnsCaching {get; set; }

Introduced in version 9.5.0.49

Controls whether DNS domain lookups (to resolve to IP addresses) are cached in memory. The default value is false, meaning that DNS caching is disabled.

public string LastErrorHtml {get; }

Provides information in HTML format about the last method/property called. If a method call returns a value indicating failure, or behaves unexpectedly, examine this property to get more information.

public string LastErrorText {get; }

Provides information in plain-text format about the last method/property called. If a method call returns a value indicating failure, or behaves unexpectedly, examine this property to get more information.

Concept of LastErrorText

LastErrorText Standard Information

public string LastErrorXml {get; }

Provides information in XML format about the last method/property called. If a method call returns a value indicating failure, or behaves unexpectedly, examine this property to get more information.

public bool LastMethodSuccess {get; set; }

Introduced in version 9.5.0.52

Indicate whether the last method call succeeded or failed. A value of true indicates success, a value of false indicates failure. This property is automatically set for method calls. It is not modified by property accesses. The property is automatically set to indicate success for the following types of method calls:

  • Any method that returns a string.
  • Any method returning a Chilkat object, binary bytes, or a date/time.
  • Any method returning a standard boolean status value where success = true and failure = false.
  • Any method returning an integer where failure is defined by a return value less than zero.

Note: Methods that do not fit the above requirements will always set this property equal to true. For example, a method that returns no value (such as a "void" in C++) will technically always succeed.

public int MaxThreads {get; set; }

Introduced in version 9.5.0.52

The maximum number of thread pool threads. The default value is 100. The maximum value is 500. Note: Asynchronous worker threads are created on as needed up to the maximum.

Thread Pool Size

public bool PreferIpv6 {get; set; }

Introduced in version 9.5.0.70

If true, then use IPv6 over IPv4 when both are supported for a particular domain. The default value of this property is false, which will choose IPv4 over IPv6.

Note: Setting this property has the effect of also setting the default value of the PreferIpv6 property for other classes.

public string ThreadPoolLogPath {get; set; }

Introduced in version 9.5.0.52

If set, indicates the path of a log file to be used by the thread pool thread and each of the pool worker threads for logging async activity.

Thread Pool Size

public int UnlockStatus {get; }

Introduced in version 9.5.0.62

Indicates the unlocked status for the last call to UnlockBundle, or any UnlockComponent call. The possible values are:

  1. Not unlocked. (Still in locked state.)
  2. Unlocked with in fully-functional trial mode.
  3. Unlocked using a valid purchased unlock code.

Note: If UnlockComponent or UnlockBundle is called with a purchased unlock code, the UnlockStatus is correctly set to the value 2. This value is intentionally sticky. If a subsequent and redundant call to UnlockComponent (or UnlockBundle) happens, it is effectively a "No-Op" because the library is already unlocked. The UnlockStatus will not change.

If however, if the 1st call resulted in UnlockStatus = 1, and THEN the unlock method is called again with a purchased unlock code, the UnlockStatus should change from 1 to 2.

public bool UsePkcsConstructedEncoding {get; set; }

Introduced in version 9.5.0.70

This property should typically be left at the default value of false. If set to true, then Chilkat will use a constructed ASN.1 encoding for PCKS7 data. (This is an internal implementation option that normally does not matter, and should not matter. Some PKCS7 receiving systems might be picky, and this option can be used to satisfy this requirement.)

public bool VerboseLogging {get; set; }

If set to true, then the contents of LastErrorText (or LastErrorXml, or LastErrorHtml) may contain more verbose information. The default value is false. Verbose logging should only be used for debugging. The potentially large quantity of logged information may adversely affect peformance.

public string Version {get; }

Version of the component/library, such as "9.5.0.63"

Methods

public bool DnsClearCache();

Introduced in version 9.5.0.49

Clears the global DNS cache.

Returns true for success, false for failure.

public bool FinalizeThreadPool();

Introduced in version 9.5.0.56

Called to stop and finalize all threads in the thread pool, and causes the thread pool thread to exit.

The following behaviors exist in v9.5.0.64 and later:

  • All remaining asynchronous tasks are automatically canceled.
  • Restores the thread pool to it's pristine state where no background threads are running.

It is a good idea to call this method at the very end of a program, just before it exits. This is especially true for programs written in VBScript and VB6.

Returns true for success, false for failure.

public bool UnlockBundle(string bundleUnlockCode);

Introduced in version 9.5.0.49

Unlocks the entire Chilkat API for all classes. This should be called once at the beginning of a program. Once unlocked, objects of any Chilkat class may be instantiated and used. To unlock in fully-functional 30-day trial mode, pass any string, such as "Hello", in bundleUnlockCode. If a license is purchased, then replace the "Hello" with the purchased unlock code.

After calling UnlockComponent once, the instance of the Global object may be discarded/deleted (assuming the programming language requires explicit deletes). Multiple calls to UnlockComponent are harmless. If the Chilkat API is already unlocked, the duplicate calls to UnlockComponent are no-ops.

Note: The Global's UnlockBundle method should only be called with a Bundle unlock code. If an individual product license was purchased, the UnlockComponent method in the specifically licensed class should be called instead.

Returns true for success, false for failure.

Call UnlockBundle Only Once at the Beginning of a Program

Global Unlock