Upload C# WinRT Reference Documentation


Current Version:

This is a class to upload files over HTTP and HTTPS to a web server.

  • Supports both HTTP and HTTPS protocols.
  • Progress monitoring with percentage completion and "heartbeat" monitoring.
  • Abort capability.
  • Asynchronous uploads with real-time monitoring of percentage completion and number of bytes transferred.
  • Add arbitrary HTTP POST form parameters to your upload.
  • Upload multiple files in a single transaction.
  • Add arbitrary (custom) HTTP header fields to the HTTP upload.
  • Retrieve the HTTP response status, header, and body returned by the web server.

Object Creation

Chilkat.Upload obj = new Chilkat.Upload();


public bool AbortCurrent {get; set; }
Introduced in version

When set to true, causes the currently running method to abort. Methods that always finish quickly (i.e.have no length file operations or network communications) are not affected. If no method is running, then this property is automatically reset to false when the next method is called. When the abort occurs, this property is reset to false. Both synchronous and asynchronous method calls can be aborted. (A synchronous method call could be aborted by setting this property from a separate thread.)

public int BandwidthThrottleUp {get; set; }
Introduced in version

If non-zero, limits (throttles) the upload bandwidth to approximately this maximum number of bytes per second. The default value of this property is 0.

More Information and Examples
public int ChunkSize {get; set; }

The chunk size (in bytes) used by the underlying TCP/IP sockets for uploading files. The default value is 65535.

public string ClientIpAddress {get; set; }
Introduced in version

The IP address to use for computers with multiple network interfaces or IP addresses. For computers with a single network interface (i.e. most computers), this property should not be set. For multihoming computers, the default IP address is automatically used if this property is not set.

The IP address is a string such as in dotted notation using numbers, not domain names, such as "".

public string CurrentFilename {get; }
Introduced in version

The current filename being uploaded while an asynchronous upload is in progress.

public string DebugLogFilePath {get; set; }

If set to a file path, causes each Chilkat method or property call to automatically append it's LastErrorText to the specified log file. The information is appended such that if a hang or crash occurs, it is possible to see the context in which the problem occurred, as well as a history of all Chilkat calls up to the point of the problem. The VerboseLogging property can be set to provide more detailed information.

This property is typically used for debugging the rare cases where a Chilkat method call hangs or generates an exception that halts program execution (i.e. crashes). A hang or crash should generally never happen. The typical causes of a hang are:

  1. a timeout related property was set to 0 to explicitly indicate that an infinite timeout is desired,
  2. the hang is actually a hang within an event callback (i.e. it is a hang within the application code), or
  3. there is an internal problem (bug) in the Chilkat code that causes the hang.

public bool Expect100Continue {get; set; }

When true, the request header will included an "Expect: 100-continue" header field. This indicates that the server should respond with an intermediate response of "100 Continue" or "417 Expectation Failed" response based on the information available in the request header. This helps avoid situations such as limits on upload sizes. It allows the server to reject the upload, and then the client can abort prior to uploading the data.

The default value of this property is true.

public int HeartbeatMs {get; set; }

This property is only valid in programming environment and languages that allow for event callbacks.

Specifies the time interval in milliseconds between AbortCheck events. An Upload operation can be aborted via the AbortCheck event.

public string Hostname {get; set; }

The hostname of the HTTP server that is the target of the upload. Do not include "http://" in the hostname. It can be a hostname, such as "www.chilkatsoft.com", or an IP address, such as "".

public int IdleTimeoutMs {get; set; }

A timeout in milliseconds. The default value is 30000. If the upload hangs (i.e. progress halts) for more than this time, the component will abort the upload. (It will timeout.)

public string LastErrorHtml {get; }

Provides information in HTML format about the last method/property called. If a method call returns a value indicating failure, or behaves unexpectedly, examine this property to get more information.

public string LastErrorText {get; }

Provides information in plain-text format about the last method/property called. If a method call returns a value indicating failure, or behaves unexpectedly, examine this property to get more information.

public string LastErrorXml {get; }

Provides information in XML format about the last method/property called. If a method call returns a value indicating failure, or behaves unexpectedly, examine this property to get more information.

public bool LastMethodSuccess {get; set; }
Introduced in version

Indicate whether the last method call succeeded or failed. A value of true indicates success, a value of false indicates failure. This property is automatically set for method calls. It is not modified by property accesses. The property is automatically set to indicate success for the following types of method calls:

  • Any method that returns a string.
  • Any method returning a Chilkat object, binary bytes, or a date/time.
  • Any method returning a standard boolean status value where success = true and failure = false.
  • Any method returning an integer where failure is defined by a return value less than zero.

Note: Methods that do not fit the above requirements will always set this property equal to true. For example, a method that returns no value (such as a "void" in C++) will technically always succeed.

public string Login {get; set; }

The HTTP login for sites requiring authentication. Chilkat Upload supports Basic HTTP authentication.

public uint NumBytesSent {get; }

After an upload has completed, this property contains the number of bytes sent. During asynchronous uploads, this property contains the current number of bytes sent while the upload is in progress.

public string Password {get; set; }

The HTTP password for sites requiring authentication. Chilkat Upload supports Basic HTTP authentication.

public string Path {get; set; }

The path part of the upload URL. Some examples:

If the upload target (i.e. consumer) URL is: http://www.freeaspupload.net/freeaspupload/testUpload.asp, then

Hostname = "www.freeaspupload.net" Path = "/freeaspupload/testUpload.asp"
If the upload target URL is http://www.chilkatsoft.com/cgi-bin/ConsumeUpload.exe, then
Hostname = "www.chilkatsoft.com" Path = "/cgi-bin/ConsumeUpload.exe"

public int PercentDoneScale {get; set; }
Introduced in version

This property is only valid in programming environment and languages that allow for event callbacks.

Sets the value to be defined as 100% complete for the purpose of PercentDone event callbacks. The defaut value of 100 means that at most 100 event PercentDone callbacks will occur in a method that (1) is event enabled and (2) is such that it is possible to measure progress as a percentage completed. This property may be set to larger numbers to get more fine-grained PercentDone callbacks. For example, setting this property equal to 1000 will provide callbacks with .1 percent granularity. For example, a value of 453 would indicate 45.3% competed. This property is clamped to a minimum value of 10, and a maximum value of 100000.

public uint PercentUploaded {get; }

Contains the current percentage completion (0 to 100) while an asynchronous upload is in progress.

public int Port {get; set; }

The port number of the upload target (i.e. consumer) URL. The default value is 80. If SSL is used, this should be set to 443 (typically).

public bool PreferIpv6 {get; set; }

If true, then use IPv6 over IPv4 when both are supported for a particular domain. The default value of this property is false, which will choose IPv4 over IPv6.

public string ProxyDomain {get; set; }

The domain name of a proxy host if an HTTP proxy is used. Do not include the "http://". The domain name may be a hostname, such as "www.chilkatsoft.com", or an IP address, such as "".

More Information and Examples
public string ProxyLogin {get; set; }

If an HTTP proxy is used and it requires authentication, this property specifies the HTTP proxy login.

public string ProxyPassword {get; set; }

If an HTTP proxy is used and it requires authentication, this property specifies the HTTP proxy password.

public int ProxyPort {get; set; }

The port number of a proxy server if an HTTP proxy is used.

public byte[] ResponseBody {get; }

An HTTP upload is nothing more than an HTTP POST that contains the content of the files being uploaded. Just as with any HTTP POST or GET, the server should send an HTTP response that consists of header and body.

This property contains the body part of the HTTP response.

public string ResponseBodyStr {get; }
Introduced in version

Returns the response body as a string.

public string ResponseHeader {get; }

An HTTP upload is nothing more than an HTTP POST that contains the content of the files being uploaded. Just as with any HTTP POST or GET, the server should send an HTTP response that consists of header and body.

This property contains the header part of the HTTP response.

public int ResponseStatus {get; }

The HTTP response status code of the HTTP response. A list of HTTP status codes can be found here: HTTP Response Status Codes.

public bool Ssl {get; set; }

Set this to true if the upload is to HTTPS. For example, if the target of the upload is:


then set:

Ssl = true
Hostname = "www.myuploadtarget.com"
Path = "/consumeupload.asp"
Port = 443

public string SslAllowedCiphers {get; set; }
Introduced in version

Provides a means for setting a list of ciphers that are allowed for SSL/TLS connections. The default (empty string) indicates that all implemented ciphers are possible. The TLS ciphers supported in Chilkat v9.5.0.55 and later are:

To restrict SSL/TLS connections to one or more specific ciphers, set this property to a comma-separated list of ciphers such as "TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384, TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384". The order should be in terms of preference, with the preferred algorithms listed first. (Note that the client cannot specifically choose the algorithm is picked because it is the server that chooses. The client simply provides the server with a list from which to choose.)

The property can also disallow connections with servers having certificates with RSA keys less than a certain size. By default, server certificates having RSA keys of 512 bits or greater are allowed. Add the keyword "rsa1024" to disallow connections with servers having keys smaller than 1024 bits. Add the keyword "rsa2048" to disallow connections with servers having keys smaller than 2048 bits.

Note: Prior to Chilkat v9.5.0.55, it was not possible to explicitly list allowed cipher suites. The deprecated means for indicating allowed ciphers was both incomplete and unprecise. For example, the following keywords could be listed to allow matching ciphers: "aes256-cbc", "aes128-cbc", "3des-cbc", and "rc4". These keywords will still be recognized, but programs should be updated to explicitly list the allowed ciphers.

secure-renegotiation: Starting in Chilkat v9.5.0.55, the keyword "secure-renegotiation" may be added to require that all renegotions be done securely (as per RFC 5746).

best-practices: Starting in Chilkat v9.5.0.55, this property may be set to the single keyword "best-practices". This will allow ciphers based on the current best practices. As new versions of Chilkat are released, the best practices may change. Changes will be noted here. The current best practices are:

  • If the server uses an RSA key, it must be 1024 bits or greater.
  • All renegotations must be secure renegotiations.
  • All ciphers using RC4, DES, or 3DES are disallowed.

Example: The following string would restrict to 2 specific cipher suites, require RSA keys to be 1024 bits or greater, and require secure renegotiations: "TLS_DHE_RSA_WITH_AES_256_CBC_SHA256, TLS_RSA_WITH_AES_256_CBC_SHA, rsa1024, secure-renegotiation"

public string SslProtocol {get; set; }
Introduced in version

Selects the secure protocol to be used for secure (SSL/TLS) connections. Possible values are:

TLS 1.3
TLS 1.2
TLS 1.1
TLS 1.0
SSL 3.0
TLS 1.3 or higher
TLS 1.2 or higher
TLS 1.1 or higher
TLS 1.0 or higher
The default value is "default" which will choose the, which allows for the protocol to be selected dynamically at runtime based on the requirements of the server. Choosing an exact protocol will cause the connection to fail unless that exact protocol is negotiated. It is better to choose "X or higher" than an exact protocol. The "default" is effectively "SSL 3.0 or higher".

public string TlsPinSet {get; set; }
Introduced in version

Specifies a set of pins for Public Key Pinning for TLS connections. This property lists the expected SPKI fingerprints for the server certificates. If the server's certificate (sent during the TLS handshake) does not match any of the SPKI fingerprints, then the TLS handshake is aborted and the connection fails. The format of this string property is as follows:

hash_algorithm, encoding, SPKI_fingerprint_1, SPKI_fingerprint_2, ...
For example, the following string specifies a single sha256 base64-encoded SPKI fingerprint:
"sha256, base64, lKg1SIqyhPSK19tlPbjl8s02yChsVTDklQpkMCHvsTE="
This example specifies two SPKI fingerprints:
"sha256, base64, 4t37LpnGmrMEAG8HEz9yIrnvJV2euVRwCLb9EH5WZyI=, 68b0G5iqMvWVWvUCjMuhLEyekM5729PadtnU5tdXZKs="
Any of the following hash algorithms are allowed:.sha1, sha256, sha384, sha512, md2, md5, haval, ripemd128, ripemd160,ripemd256, or ripemd320.

The following encodings are allowed: base64, hex, and any of the encodings indicated in the link below.

More Information and Examples
public uint TotalUploadSize {get; }

The total size of the upload (in bytes). This property will become set at the beginning of an asynchronous upload. A program may monitor asynchronous uploads by tracking both NumBytesSent and PercentUploaded.

This property is also set during synchronous uploads.

public bool UploadInProgress {get; }

Set to true when an asynchronous upload is started. When the asynchronous upload is complete, this property becomes equal to false. A program will typically begin an asynchronous upload by calling BeginUpload, and then periodically checking the value of this property to determine when the upload is complete.

public bool UploadSuccess {get; }

Set to true (success) or false (failed) after an asynchronous upload completes or aborts due to failure. When a program does an asynchronous upload, it will wait until UploadInProgress becomes false. It will then check the value of this property to determine if the upload was successful or not.

public bool VerboseLogging {get; set; }

If set to true, then the contents of LastErrorText (or LastErrorXml, or LastErrorHtml) may contain more verbose information. The default value is false. Verbose logging should only be used for debugging. The potentially large quantity of logged information may adversely affect peformance.

public string Version {get; }

Version of the component/library, such as ""



public void AbortUpload();

May be called during an asynchronous upload to abort.

public void AddCustomHeader(string name, string value);

Adds a custom HTTP header to the HTTP upload.

public void AddFileReference(string name, string filename);

Adds a file to the list of files to be uploaded in the next call to BlockingUpload, BeginUpload, or UploadToMemory. To upload more than one file, call this method once for each file to be uploaded.

public void AddParam(string name, string value);

Adds a custom HTTP request parameter to the upload.

public bool BeginUpload();

Starts an asynchronous upload. Only one asynchronous upload may be in progress at a time. To achieve multiple asynchronous uploads, use multiple instances of the Chilkat Upload object. Each object instance is capable of managing a single asynchronous upload.

When this method is called, a background thread is started and the asynchronous upload runs in the background. The upload may be aborted at any time by calling AbortUpload. The upload is completed (or failed) when UploadInProgress becomes false. At that point, the UploadSuccess property may be checked to determine success (true) or failure (false).

Returns true for success, false for failure.

(awaitable) public IAsyncOperation<bool> BlockingUploadAsyncAsync();

Uploads files to a web server using HTTP. The files to be uploaded are indicated by calling AddFileReference once for each file (prior to calling this method).

Returns true for success, false for failure.

public void ClearFileReferences();

Clears the internal list of files created by calls to AddFileReference.

public void ClearParams();

Clears the internal list of params created by calls to AddParam.

public void SleepMs(int millisec);

A convenience method for putting the calling process to sleep for N milliseconds. It is provided here because some programming languages do not provide this capability, and sleeping for short increments of time is helpful when doing asynchronous uploads.

public byte[] UploadToMemory();

Writes the complete HTTP POST to memory. The POST contains the HTTP header, any custom params added by calling AddParam, and each file to be uploaded. This is helpful in debugging. It allows you to see the exact HTTP POST sent to the server if BlockingUpload or BeginUpload is called.

Returns an empty byte array on failure



Callbacks from asynchronous methods occur in a background thread. However, controls on the UI thread may only be accessed from the UI thread.Therefore, UI updates must be dispatched to the UI thread. One way to do this is as follows:

    public sealed partial class MainPage : Page
        private Windows.UI.Core.CoreDispatcher m_dispatcher = null;

        public MainPage()
            m_dispatcher = Windows.UI.Core.CoreWindow.GetForCurrentThread().Dispatcher;

        async private void Http_ProgressInfo(object sender, Chilkat.ProgressInfoEventArgs eventArgs)
            await m_dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
                // Application code to update the UI goes here...